Thank you! To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Assuming you've tried to build the project, make sure the Pod actually exists on your file system, make sure it builds on its own (according to the developer's page on, for example, GitHub) under the version of Swift you're using. Problem with your Podfile is that you are trying to add the pods in the Tests target and not to actual project target. How is Jesus " " (Luke 1:32 NAS28) different from a prophet (, Luke 1:76 NAS28)? Sign in Each time I do I get "No such module" for each Pod. Sometimes pod deintegrate and then pod install helps me, too. Have a question about this project? However, when you run the app in the Simulator, there is a crash for reason: Image not foundabout, It can be an absolute path or a relative path like $(SRCROOT) or $(SRCROOT)/.. for workspace, The Import Paths(consumer) should point to .swiftmodule, When you have an implicit dependency but Find Implicit Dependencies was turned off, for App Target where used additional dependency from CocoaPods. Find centralized, trusted content and collaborate around the technologies you use most. Resolve issue of Webview of apple iOS xcode Version 12.3 (12C33). Thanks! This error will also occur if you have the Xcode -> Preferences -> Locations -> Derived Data [ Advanced button ] -> Build Location = Legacy. How to follow the signal when reading the schematic? I didn't notice the following lines in the Podfile: Please compare this screenshot with your build setting. I will know better next time. Not the answer you're looking for? Obstacle to learning RxSwift: "No such module 'RxSwift'" in example playgrounds, RxExample-iOS Project: Build Fail RandomUserAPI.swift -> Line 9 -> No Such Module RxSwift. 3.xcodeExcluded Architecturesarm64. Year 2021 and this answer is still so true. Any updates on this issue? It's free to sign up and bid on jobs. How do I align things in the following tabular environment? After setting the Framework Search Path to point to the framework resources, Xcode will build the project successfully. +10 , Yeah for me use_frameworks wasn't even in my Podfile so I added it, exactly, this actually fixes the Framework Search Paths problem mentioned by @terhechte. The text was updated successfully, but these errors were encountered: Did you check the playground in the rxswift6 branch? This worked for me. Accomplished mobile software architect, developer, and author, specializing in the iOS platform. I am using the IonicFramework and using Cocoapods to do the build. 6 comments RamblinWreck77 commented on Sep 13, 2019 freak4pc mentioned this issue on Mar 25, 2020 Cannot find or use auto-linked libraries XCTestSwiftSupport and XCTest #2155 Closed Open ProjectName.xcodeworkspace 2. In my project root i go: $ionic build $ionic capacitor add ios $cd ios/App I edit my podfile to include SHARE. I don't know why Xcode even allows this . Two projects (libraries) with command "import RxCocoa" and "import RxSwift" in *.swift files are failed with error "No such module 'RxCocoa'". I'm pretty sure I tried everything in this thread, dunno exactly what did the job. Module compiled with Swift 5.1 cannot be imported by the Swift 5.1.2 compiler, Xcode building for iOS Simulator, but linking in an object file built for iOS, for architecture 'arm64'. Already on GitHub? Thanks @SazzadHissainKhan #3 also is the case for me. Hope it helps. privacy statement. I have an xcworkspace with a framework project and an app project. Select File > Swift Packages > Reset Package Caches. Go to your pods folder, find the motlin.swift file and open it.. Then build the program again with command + B.. That's the thing, there is no moltin,swift file in my pods folder. To review, open the file in an editor that reveals hidden Unicode characters. (chances of successful reproduce after running the self contained code), Fields below are optional for general issues or in case those questions aren't related to your issue, but filling them out will increase the chances of getting your issue resolved. Minimising the environmental effects of my dyson brain. After changing the file as above install the Pods again and then run the project even if you get "No such module error" because it might happen for the first time. I'm very new on Mac / iOS development with Xcode and I have trouble on building my App. Is that the problem? Thanks for contributing an answer to Stack Overflow! The projects without dependencies could build successfully. May 24, 2021. no such module 'rxswift xcode 12. Minimising the environmental effects of my dyson brain, Bulk update symbol size units from mm to map units in rule-based symbology. How to prove that the supernatural or paranormal doesn't exist? No such module Social But I don't understand, because the module is in my project, declared in "Linked frameworks and Libraries" and in "Embedded Binaries". Is this known to be broken? Please show me how to build RxSwift-macOS to get rid of this No such module 'RxSwift' from RxSwiftPlayground.swift. I deleted it (arm64), the error message "No such module" disappeared, and I was able to run the simulator! Sign up for a free GitHub account to open an issue and contact its maintainers and the community. 7. Well occasionally send you account related emails. Powered by Discourse, best viewed with JavaScript enabled, [Xcode 12.5 RC] No such module '_Concurrency', The Swift compiler emits a warning for the use of the. Explanation: CocoaPods Podfile config issue. For example, add self anytime you reference an After updating to XCode 13, our library no longer works on XCode 12, even though module stability is enabled. Delete project and workspace files, re-create those files fresh using Xcode 11 beta-5, re-add source files and dependencies. I just created a blank project and had no issues. What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? I was getting the same error as i added couple of frameworks using Cocoapods. @pawan singh you saved several hours for me, thank you! This happened to me after Xcode crashed and I selected 'reopen' application from the bug report. Is it possible to rotate a window 90 degrees if it has the same length and width? I added via cocoapods and via terminal with command pod install RxSwift, RxCocoa, OMGHTTPURLRQ, PromiseKit and SVWebViewController successfully. It worked for me. When Xcode is building we receive the following errors: "Cannot load underlying module for 'RxCocoa'", "Failed to build module 'RxCocoa'; this SDK is not supported by the compiler (the SDK is built with 'Apple Swift version 5.4 (swiftlang-1205.0.26.9 clang-1205.0.19.55)', while this compiler is 'Apple Swift version 5.5 (swiftlang-1300.0.31.1 clang-1300.0.29.1)'). That is, if you have a "parent" project with a configuration named "AppStore" you must make sure that all subprojects also have this configuration name. The fix for me was that the Archive schemes between the two projects didn't match. Thanks. Cross platform documentation can be found on ReactiveX.io. If you are not getting your framework from a trusted source you should inspect the framework and ensure that it contains a Modules folder with a module.modulemap file inside it. Is a PhD visitor considered as a visiting scholar? This solved my issue. Even though everything in my Podfile was installed successfully, but my project was also telling me "no such module" when I tried to import them. I wish I had the one answer that fixed it, but I usually end up fussing quite a bit before landing on the solution. ), Is there a solutiuon to add special characters from software and how to do it. Updated on June 12, 2022. Below is my screenshot: The instruction at the top of the page writes: Please build the scheme 'RxSwiftPlayground' first. Find centralized, trusted content and collaborate around the technologies you use most. If the configuration naming don't match exactly (case-sensitive), Xcode will abort the archive process and show the error "No such module ". Cannot build app using Xcode 13 RC, we are using Carthage. Share Follow edited Jun 20, 2019 at 19:49 Do the same for Release. Currently getting compile time error - No such module _Concurrency. You signed in with another tab or window. 2.- Select Product -> Build menu or Command+B, Then playgrounds must work. no such module 'PackageDescription' The warnings are all valid. The only thing I've found to work is just running the pod install again and that seems to fix the no module . create a new Xcode project with name "RxSwiftPlayground" close the project and open the terminal and run pod init ( I assume you already have coco pod install ) open the pod file and pod 'RxSwift', '5.1.1' pod 'RxCocoa', '~> 5.1.0' save and run pod install; copy the ./bootstrap.sh file into the new project you create I am getting the same no module error for a custom static library I created and when tried to implement in test project, couldn't import it. I forgot to add pods definitions in the Podfile for the libraries. I just download master branch, and start with Rx.playground following the guide, and it not work with Xcode 12. rev2023.3.3.43278. Does a barbarian benefit from the fast movement ability while wearing medium armor? (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: It's free to sign up and bid on jobs. I believe 5.4 only has partial support for it. The text was updated successfully, but these errors were encountered: Hey there:) won't have access to one of these M1s for a few more weeks. years. Self contained code example that reproduces the issue: $ swift --version Apple Swift version 3.1 (swiftlang-802..53 clang-802..42) Target: x86_64-apple-macosx10.9 $ mkdir MyApp $ cd MyApp $ swift package init # Add RxSwift dependency to Package.swift # Add . This turned out to be my problem. This seems to be a bug in Xcode 12, I've seen several reports of it. When trying to set it up for MBProgress, I ended up following the directions at. XcodeApple Not sure why. I set my main project Build Config back to Release (from Distribution) and so now it matches the sub project. . But reminder for other readers: After doing this, delete your Derived folder, and restart Xcode. no such module 'RxSwift'Podfile. Even with an empty SPM package, I can't seem to get Xcode 12 playgrounds to support any third-party dependencies. This free report summarises the survey's latest findings, as well as highlighting the top ten most and least liveable cities. How is Jesus " " (Luke 1:32 NAS28) different from a prophet (, Luke 1:76 NAS28)? Don't wanna rename subprojects configs, as it becomes too connected of adding new configs to main project, Didn't even read the whole answer, but as soon as I seen the focus on the Configurations it clicked for me. I have the same problem, I can build the project for generic IOS, but when I choose a simulator (Simulator 12.0) it keep saying no such module for each Pod. Note: Build works, but not Test! :), Check this repo, RxCocoa branch to test this error https://github.com/yeyocp/CarthageTestForXcode13/commits/RxCocoa, Also, if you remove import RxCocoa the app builds but then the simulator crash, dyld[97462]: Library not loaded: @rpath/RxCocoaRuntime.framework/RxCocoaRuntime Referenced from: /Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoa.framework/RxCocoa Reason: tried: '/Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Library/Developer/CoreSimulator/Devices/B0580461-22FF-4AC8-91ED-68BEE713F06F/data/Containers/Bundle/Application/BA4951C1-7D85-49A7-8375-72551FF424FD/CarthageTestForXcode13.app/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Library/Developer/CoreSimulator/Devices/B0580461-22FF-4AC8-91ED-68BEE713F06F/data/Containers/Bundle/Application/BA4951C1-7D85-49A7-8375-72551FF424FD/CarthageTestForXcode13.app/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file) Library not loaded: @rpath/RxCocoaRuntime.framework/RxCocoaRuntime Referenced from: /Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoa.framework/RxCocoa Reason: tried: '/Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/Applications/Xcode.app/Contents/Developer/Tool. No previous programming experience is necessary. https://stackoverflow.com/questions/29500227/getting-error-no-such-module-using-xcode-but-the-framework-is-there. NOTE ON THE FIX: $(SRCROOT) only worked for me when I added it to the Framework Search Path FOR THE PODS PROJECT. Uhm I noticed checkeing 'Build active scheme' fixes it here. Having the same annoying issue at the moment. Also you might have to use quotations marks for the import: same error with CocoaPods 'no such module error' in xcode. So, need to make sure that one adds pods to any appropriate placeholder. Not to be too mr. obvious but have you tried a full clean and build? target 'Xyz' do pod 'MessageK. Like other Rx implementation, RxSwifts intention is to enable easy composition of asynchronous operations and streams of data in the form of Observable objects and a suite of methods to transform and . From some digging around online it seems that maybe the BUILD_LIBRARY_FOR_DISTRIBUTION setting for the RxCocoa package needs to be set to YES instead of NO to enable library evolution support? @yujeonglee Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2, Getting "No such module 'RxSwift'" with Xcode 8 and Swift 3.0, Frameworks installed from cocoapods not working, "No such module" when achieving (builds fine), Error "No such module" when import framework in Swift file, iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta.
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